Longer Respawn Time
It would be nice if they could add some sort of system where the respawn rate is proportional to the number of players near them…so the more players there is in a place then mobs would respawn faster and viceversa.
I would like to be able to clear out a bandit camp or other area and have a moment to enjoy the accomplishment. Unfortunately, the monsters respawn so fast that by the time I’ve killed the fourth one, the first has already respawned.
This reduces the sense of accomplishment and makes fighting the bad guys seem pointless because they just pop back up again. I realize they need to respawn for other players and it’s no fun when an area is camped out, but I feel the respawn times are way too fast.
It would be nice if they could add some sort of system where the respawn rate is proportional to the number of players near them…so the more players there is in a place then mobs would respawn faster and viceversa.
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