"Look Behind" -> Swapping the pitch, too.

"Look Behind" -> Swapping the pitch, too.

in Suggestions

Posted by: Nekres.1038

Nekres.1038

What is the suggestion about:

The Camera Option “Look Behind” keeps the pitch ratio when looking behind.

Most of the time, players will look a bit on the ground when playing. At the moment, the camera functions like in the attached picture.

I want the camera to be straight forwarded while looking behind. It’s important to me , because Guild Wars 2 has many narrow passages where the player is forced to look a bit down angled what causes the look behind function to look on the ground.

So, my suggestion is to swap the pitch, too. (Atm it keeps the pitch.)
(I set the graphics on low)

Picture describes it best, I think.

-edited-
Argh, the picture has a slight error in the image shown in the top right corner:

The pitch is right, but it’s not a back look ie. the position is wrong. (I didn’t use ‘Look Behind’) So, imagine the image in the top right corner to be a look behind.

Attachments:

(edited by Nekres.1038)

"Look Behind" -> Swapping the pitch, too.

in Suggestions

Posted by: Pandemoniac.4739

Pandemoniac.4739

I like this suggestion. I have the “about face” option mapped, but I’ve never used the “look behind” camera option because it never really gave me what I expected to see. I think you’ve put your finger on why.

Don’t ever think you know what’s right for the other person.
He might start thinking he knows what’s right for you.
—Paul Williams

"Look Behind" -> Swapping the pitch, too.

in Suggestions

Posted by: Nekres.1038

Nekres.1038

Argh, the picture has a slight error in the image shown in the top right corner:
The pitch is right, but it’s not a back look ie. the position is wrong. (I didn’t use ‘Look Behind’)
So, imagine the image in the top right corner to be a look behind.

(edited by Nekres.1038)