Looting close to NPCs
They should’ve made the “Pick up” “talk/interact” into separate keybinds.
Dragonbrand – Level 80 – Human Ranger
They should’ve made the “Pick up” “talk/interact” into separate keybinds.
Yup this sums it up exactly.
It’s really annoying.
Utterly annoying I agree. Rezing, looting and talking dialogs should not pop up randomly one in place of another.
Alternatively, they could simply let players designate which priority the action key takes for which actions.
I would very much like to configure the game to prioritize picking things up over resurrecting players after the vast number of times I’ve been downed at Jade Maw because someone died on top of a crystal.
ATMAvatar.5749:
Alternatively, they could simply let players designate which priority the action key takes for which actions.
It is prioritized. If you have an NPC and a lootable body on top of each other, F will always loot the body first.
The problem is when you have a bunch of lootable bodies, you want to run around spamming F to loot. As long as there’s a body nearby it will loot. But when there isn’t, the F will initiate the NPC’s dialogue. So prioritizing won’t help. They need to be on separate keybinds.
good thing you guys showed up to support this. is the most anoying thing in this game for me.