Lower Bases Up Scaling

Lower Bases Up Scaling

in Suggestions

Posted by: Rump Buffalo.2594

Rump Buffalo.2594

There are many builds in GW2 that simply dont feel impactful. While i feel this is generally the fault of a homogenized boon system I think i could have a fix.

For things like healing (supporty stuff) Lower bases by about 25-30% increase scaling by about 40-50%. This way if you spec into heals, losing offensive capability, you are a healing / support role and not a damage role.

I’d suggest the same type of thing be done for damage as to offset people having high damage bases with the new healing formula.

I know this will never happen but I can at least pray