Lowering travel costs may increase gem purchases
Or, if people were spending less on travel and repairs, they wouldn’t need as much gold, which might make them less likely to buy gold through gems.
I’m no psychologist, I make no claim that my scenario is accurate or even plausible; just presenting a different possible scenario for your consideration.
(edited by CTzar.8542)
I would prefer to walk across the world than to buy gems, I’m that cheap
CTzar, that is a risk, but from my perspective, I pretty much stopped playing because I was tired of not being able to just travel around the world and explore at level 80. One of the first things I did when I started playing was buy gems to exchange for gold, but when I saw where the money was going to go, I just said forget it. So that’s where my “resentment” comes in.
To put this in perspective, currently a silver is worth about 8 cents. That means it costs a a gem buyer a quarter to travel to a lot of places and repairs can run into dollars. If lots of people are happily spending rw money on that, then good for NCsoft, they probably shouldn’t change anything. I’m just not the target audience for that business model.
Why is there so many topics about this. Travel in gw2 IS CHEAP.
I remeber when I started, friends told me: “teleport around now, because is cheap. Later you will have to walk”. I am 80 for a week and never stopped teleporting, because is still cheap.
If I go to Orr for DE runing, i usually teleport around searching events. When I get back “home” I am usualy in few gold profit. And my runs are not long, I usualy play 1h-2h/day.
So I really do not understand, how can anyone have money problems. Unless you are hoarding stuff for w/e reason
All is vain
Brize, how are you possibly managing to lose money on ports. I’ve never ported anywhere that that didn’t at LEAST net me the few silver I needed for the round trip in drops. Are you just going on sight-seeing trips while avoiding any mobs/content? Just kill a few things along the way and you should be fine.