Legendary SoloQ
MF might need buff
Legendary SoloQ
Magic find shouldn’t be a mechanic. Boost drop rates to be reasonable and get rid of it completely.
Magic find should perhaps affect;
Champion loot bag and bags of materials inside contents. Also should reduce chances of getting junk.
It should not affect dungeons chests, and maybe not even champion bags all that much (only 50% of your MF perhaps…?) but as it is right now;
You have RNG for your RNG, basically it takes lots of lcuk to get those bags, and then you have a prefixed % on them, basically MF^2. Also, they should drop a little more often.
Thoughts, improvements?
Champion loot bags are not “chance” acquired, they are given EVERY time you have damaged a champion to the correct %. for example, the frostgorge/queensdale champ trains. also, the reason that MF doesn’t effect boxes, is so people just open their boxes straight away(or within a reasonable amount of time) instead of sitting on them for AGES while they get their MF up to a number they like.
MF doesn’t need to be buffed. it can give you 3 (at max) extra rolls on the RNG table, which doesn’t sound like much to an item with a o.ooo1 drop rate, but if boxes had the effect, then opening 250 champ boxes(which a lot of people do)would give you a much better chance at high end drops.
btw ^2 is (to the power) of 2… doesn’t seem like MF needs THAT much of a boost.
I play when I can and help who I can
Magic find shouldn’t be a mechanic. Boost drop rates to be reasonable and get rid of it completely.