Make Confusing Images require a target

Make Confusing Images require a target

in Suggestions

Posted by: OtakuDFifty.2965

OtakuDFifty.2965

Too often I will trigger Confusing Images unaware that for whatever reason my currently selected target has changed to either nothing or an ally. When this happens, I’m forced to wait for Confusing Images to recharge for 15 seconds because Confusing Images does ABSOLUTELY NOTHING if an enemy isn’t targeted. The fact that it whiffs if the enemy is behind me is also something I wish didn’t happen, but it’s acceptable, especially since I can “save” my Confusing Images by changing position and still hit my enemy with one or two of its last hits.

If I activate Confusing Images while an enemy is right in front of me, I just harmlessly make my scepter shiny just because the enemy wasn’t “selected.” That’s just unfair. Please, either make it so the skill can’t be activated without having a target or give it some functionality if there is no target.

Make Confusing Images require a target

in Suggestions

Posted by: Siva Mira.3546

Siva Mira.3546

More like they need to fix the random select target when you rotate your camera. I wonder what take them so long to do this.

All is vain.

Make Confusing Images require a target

in Suggestions

Posted by: ExTribble.7108

ExTribble.7108

It’s not random, it’s the right-click targeting that was introduced a while back for no reason. Siva just bumped the thread, might be worth skimming through. Long story short, pretty much everyone is annoyed and frustrated with this “feature”. Hopefully it’ll be removed sometime soon…

Lots of skills do nothing without a target selected. The problem isn’t with Confusing Images specifically, it’s how the targeting system works. And as stated above, the right-click targeting being removed would be a step in the right direction.

“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated