“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”
break. I feel like they should be back by now..”
Last Boss havnt seen yet but the lvl 65 dragon and the shatterer are too easy even with massive amounts of ppl. Personally I think the dragons should move freely around the battlefield and maybe attack key points that you gata defend or something (for only one dragon (shatterer perhaps) so it isnt repetitive) but having them sit there taking it all and hardly sending people back is kinda dull. Their defence is great no question its their offence that needs some buffs so its not just another event. Dragons are the main theme of this story mode so they should not only look kitten but also kick the **** out of participants and each one being a bit different instead of just attack the dragon ( like I said earlier, about defending some spot so you have to push back hard)
I totally agree, there’s no challenge in killing a world “boss”.
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