Quite a few people are saying it’s too hard to make money in the game and there needs to be more to do in the game passed max level. I was just thinking that giving the Hearts a respawn time so once they are done, they don’t stay done. After all, just because you tidy up a place or kill a few rats where needed, doesn’t mean it’ll stay that way.
I have heard the Hearts might be taken out one day and why they were put in to begin with. My idea is that they just get changed so that you get these areas where there’s always something to do and once it’s done, you come back later or the next day and it might need doing again with some money as a reward. This could help people get money too outside of dungeons, crafting and gathering. There’s so much in Tyria to do with the Dynamic Events, but if people have completed all the Hearts, Vistas, Points of interest, Skills points and jumping puzzles, there’s only the meta events and gathering to pull people back into areas. If Hearts were repeatable, it would mean everyone could go anywhere and know where something for sure was happening and get money for it.
I think it would give more of a sense that the world of Tyria was always active and forever changing. It doesn’t make sense to do what’s needed in an area and never need to help again but every one else does.
It would also be great for those that are running with players new to area. Even if you’ve done the Heart before and you with someone that needs to do it, you’ll be able to do it with them and get rewarded for it instead of waiting around or helping them by only speeding up their kills.
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