This has been posted a number of times on the forums with no luck, but I’ll try again.
Suppose you’ve crafted Kamohoali’i Kotaki. On some professions (warrior, thief), crits with skill 1 create a spirit shark. On other professions (mesmer, ranger), crits with skill 1 do not create a spirit shark. These are all melee attacks.
Suggestion: Make this behavior consistent across professions. Don’t do this by removing the animations from warriors and thieves, though, because consistency isn’t really the reason to do this anyway—the reason is that the animation is sweet and some of us could get to see it more often without any unfair changes.
(I don’t have a ranger, but a further suggestion, based on the wiki: maybe also add sharks on crit to ranger 2 and 5 skills. Maybe thief 5, too. And the wiki doesn’t say anything about necros, so one more suggestion: check necro skills and make sure that they get the animation on all their melee attacks.)
Colin Johanson: "Everyone, including casual gamers, by level 80 should have the
best statistical loot in the game. We want everyone on an equal power base.”
Pre-launch, Colin
listed things that make MMOs bad. They are all now in GW2.