I think Legendaries should be Account bound instead of soulbound. Obtaining a legendary is, for a legitimate player, a monumental task that will take a lot of time, gold, and effort. If I put all that effort into getting a Twilight for my Guardian, why shouldn’t I also be able to use it on my Mesmer? I don’t think it makes sense that a person should have to reacquire a legendary a second, third, or even fourth time to use it on other characters that they level up to 80. They should be a symbol of achievement for your entire account, not just one character on your account.
This would also encourage people to pursue multiple legendaries. If I already have a Twilight on my account and I now want to work towards another legendary for one of my other characters, maybe I’ll work on the dagger for my Thief, or maybe the sword for my Mesmer.
Another positive benefit to doing this is it would encourage people to try different classes and play which class they enjoy most. What I mean by this is say I level a Guardian first and get a Twilight on that character, but later on I level a Warrior and I actually end up enjoying that class more. A player might feel compelled to use their Guardian just because the Twilight is soulbound to that character instead of the class they enjoy more now. If the weapon was account bound, however, the player could feel free to play around with whatever class they want, and not feel tied down to whichever character they locked the legendary to.
I think it’s something you should definitely consider doing. Thank you for your time, and for making this awesome game!