Make Mesmer boon ripping boon stealing

Make Mesmer boon ripping boon stealing

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Posted by: Chaos.3579

Chaos.3579

Right now the only boon ripping a mesmer has is greatsword 3(minds stab) http://wiki.guildwars2.com/wiki/Mind_Stab

And main hand sword (mind spike)
http://wiki.guildwars2.com/wiki/Mind_Spike

As of right now this boon ripping effect is not really note worthy.
But if it steals the boon instead of just ripping it. Then it would be a decent effect that would fit the mesmer perfectly.

It would not really be overpowered seeing as the boon it steals would be random of the boons that the targets has. As well as how hard it is to actually land mind stab, and to get to the third chain of the 1h sword mind spike.

As I see it these skills right now are ok. A little under average but ok.
If a boon stealing effect replaced the boon ripping effect. Then the effect would be average.
In fact It would allow the mesmer to gain a advantage over the opponent instead of simply reducing the opponents advantage.

Thoughts?

(edited by Chaos.3579)

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Posted by: Christos de Soufre.3802

Christos de Soufre.3802

They also have Null Field, and the fact that sword rips boons on its autoattacks is… well, enough in my eyes. But I don’t play a Mesmer, so this is just my PoV.

Chris “Dawnheart” Aerinoh — Revenant, Guardian — Blackgate

Make Mesmer boon ripping boon stealing

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Posted by: Leo G.4501

Leo G.4501

Could see them making “Steal the boons you strip from foes” a Grandmaster trait.

Straight up boon stealing for all weapon skills? Nah.

Make Mesmer boon ripping boon stealing

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Posted by: Chaos.3579

Chaos.3579

Could see them making “Steal the boons you strip from foes” a Grandmaster trait.

Straight up boon stealing for all weapon skills? Nah.

I did not say boon stealing for all weapon skills……don’t know we’re you got that.

Also if this is added it should not be a trait. It should be on as default.

There are only 2 boon ripping weapon skills the mesmer has. Greatsword 3 and sword auto attack finisher. Both of which are very hard to land(hard to get to the finisher with sword auto, and the aoe for greatsword 3 is as small as a needle and is hard to hit a moving target with

Seeing as It is hard to land the blow, and that boon ripping is not really note worthy. Making it boon stealing instead would make it note worthy

It would not be OP because
1) it is hard to land greatsword 3, and sword auto finisher in the first place.
2)cannot be spammed
3)the boon stolen would be random of the boons the target has(just like how the boon ripping is like now)
4)a single boon would not be game changing. Maybe a stability or protection. Though that would be just a lucky draw from the boons your opponent has, and would not be
It could be very good if you get more than 1 person in the greatsword 3 or the sword auto attack. But really it would be rare and very hard to do so.

Overall It would change the nearly usless boon ripping to something that would be unique and useful, and it would fit the mesmer lore and look perfectly.

(edited by Chaos.3579)

Make Mesmer boon ripping boon stealing

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Posted by: Da Sonic.6521

Da Sonic.6521

I don’t think this would be a good change, the auto attack properties apply to the sword clones as well, so you’re already given the ability to (very easily with dodge clones) strip mass amounts of boons from someone, giving those boons to you would be a bit over the top.

Mind Stab is also not “hard to land” it’s a quarter second cast time spell that isn’t a projectile. It already does a full greatsword autoattack worth of damage, in addition to the AoE and ability to strip boons; again, adding in boon stealing would be too much for a 10~ second cooldown skill that is so easy to land.

Genesis Theory [GT] (HoD)

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Posted by: Nretep.2564

Nretep.2564

As already said

Making Sword #1-3 steal boons would be overpowered. Even if clones would steal it to themselves, adding this into an auto-attack is just wrong.

Changing GS#3 would be interesting. But it’d be questionable, too. Hitting a single target and stealing a random boon would make this skill probably worthy. But using it on a group and stealing multiple buffs would be wrong, too.

Speaking as a mesmer main here.

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Posted by: Leo G.4501

Leo G.4501

So it wouldn’t be OP but…it might be?

You’re backtracking on what you say :P

The reason I mention putting it in a trait is because it can be a very strong effect so giving something finite up (you can only have so many traits) would be a trade-off and it really isn’t any different from “Focus skill now reflect”. You could easily add “Steals boons” to something like Greatsword Training.

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Posted by: Nretep.2564

Nretep.2564

The reason I mention putting it in a trait is because it can be a very strong effect so giving something finite up (you can only have so many traits) would be a trade-off and it really isn’t any different from “Focus skill now reflect”. You could easily add “Steals boons” to something like Greatsword Training.

So, you’d prefer GS#3 to steal boons instead of +50 Power ?

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Posted by: Chaos.3579

Chaos.3579

As already said

Making Sword #1-3 steal boons would be overpowered. Even if clones would steal it to themselves, adding this into an auto-attack is just wrong.

Changing GS#3 would be interesting. But it’d be questionable, too. Hitting a single target and stealing a random boon would make this skill probably worthy. But using it on a group and stealing multiple buffs would be wrong, too.

Speaking as a mesmer main here.

I did not say sword 1-3 steals boons……..I really don’t know we’re you people are getting these conclusions….

The only boon ripping on 1h sword is the final attack of the sword auto chain. It takes a little bit of Time to get to that attack. Most Mesmers don’t even get the chance to get to the third attack because of how vulnerable they will be that close.

If clones had the same effect the boon should not go to the mesmer. I got that. But not because its OP. because it just makes sense. The clones are their own individual. A week individual. But a individual none the less. So as such the clone would gain any buffs and effects from their auto attack, and not the mesmer(unless it bounces).

But if the boon was given to the mesmer when a 1h sword clone finishes its auto attack would it be OP? I don’t because even if you got out 3 1hs clones they will not land the third hit if their target is moving. They will hit maybe sword auto 1-2 but as soon as ther target gets out of range they are back to sword auto 1 again. On top of that the creation of sword clones is pathetically small. You only have sword 3(leap), and the clone on dodge trait. The sword clone creation is not really amazing at 8 secounds, and the clone on dodge is good but wasting dodges just for the sake of clone creation can cause more bad than good for the mesmer

But enuf of that. I agree with you. The mesmer should not gain the boons his or her clones remove from the target(s). But not because it would be OP. because it would not be op. instead because it just does not make sense otherwise.

As for greatsword 3 mind stab IT IS HARD to land on a moving target(which is what I said before.) and guess what most targets are going to be moving.

On a stationary target hitting it is easy..though hitting anything stationary with anything Is easy.
Hitting a moving target with mind stab is not the hardest thing in the world. But it does have a difficultly. I would say on a moving target you will half of the time land the hit, and the other half of the time will usually be a miss.
Knowing this would it not be Fair to the mesmer to be rewarded if he or she was able to get more than 1 target in to the aoe of mind stab? And let’s look at the facts of that situation.

Mesmer rips 2 boons off of 2 players(who cares, same as before)
Mesmer gains 2 random boons from the 2 players( woppty kitten dooo its not going to be game changing)

But weapons skills aside would this effect be OP?

The boon removal is not. Hell its hardly noticeable. So would adding 1 boon every 10 secs be OP? The only boons that would be noteworthy that the mesmer could steal would be stability and protection. Maybe regeneration. But really any player that has these boons will most likely have more., and because the boon removed is random it would be fair.

(edited by Chaos.3579)

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I like the idea of a grandmaster trait somewhere that says:
“Whenever you remove a boon from a foe, you gain the removed boon.”

This would apply to Mind Stab, Mind Spike, Null Field, and anything else that removes boons that a Mesmer can use (if they add things down the way).

I don’t like this just happening automatically, though. Mesmers are incredibly strong as-is, and I think this would push already great weapon sets through the roof in terms of being better than the others.

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