Make Orichalcum nodes semi-persistant.
That’s not how the node spawns work at all, I’m afraid. When everyone in a zone leaves (which usually only happens when we all get kicked off for an update), the instance is terminated. When it’s recreated by a player entering it again, all the nodes are spawned at random locations (from a list of presets). The game doesn’t remember where they were last time.
itd be much faster farming gold to buy the orichalcum than it would be to collect it…
MARATHON CIV 5 DIFFICULTY 10 STILL GOING
Honestly, I don’t see why they shouldn’t just change places with the daily. Mining in the same spot day after day makes no sense (logically, and from a gameplay perspective.)