Make a DOTA style GvG
But then you’d need progression inside of a mini-game, unless we were dropped levels and then when we “leveled up” our skills and stats became stronger with no need for “purchasing”.
The problem with GW2 PvP is fights between 2 players don’t last very long. Take the League of Legends/DOTA2/SMITE approach and make players work with ‘minions’ to progress the map.
There, a PvP type that doesn’t involve point holding that can last ~30 minutes.
But then you’d need progression inside of a mini-game, unless we were dropped levels and then when we “leveled up” our skills and stats became stronger with no need for “purchasing”.
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