Therefore I may take some time replying to you.
Make level scaling harsher
Therefore I may take some time replying to you.
This just wouldn’t work you’d have people abuse the sytem… while leveling your char you’d just leave each map with a single point of interest undone – thus when hitting 80 going back and getting MUCH better rewards for little effort.
Scaling works and works well i think you forget that even at a low level the content is easy because its easing you into the game – mobs don’t have as many skills or actively use them…
Guild: N/A
Seafarer’s Rest – EU
What’s wrong with that Delgan?
The idea is that the challenge would be the same no matter your level, and rewards from map completion are finite, therefore can’t be “abused” ad infinitum.
Therefore I may take some time replying to you.
You also get less rewards in those areas (tier 1 and 2 materials, and lower level items on average)
And during events, enemies are still stronger when there’s more people, so this are easier mostly while you are fighting stuff alone or outside events.
I think it’s pretty much at the right spot right now.