Make story quests replayable
Yes i agree but make the story harder for when you go into the private mission area
I love this game, and I think the story lines are interesting and and engaging, but for those of us who are not interested in playing against others (sPvP and WvW) or being forced to wait for a group of people to accomplish a task (Dungeons), the game gets stagnant after the personal story ends. A solution to this would be to open up the story lines that a player did not choose during the game. This would not have to include quests that you didn’t have the option for (ie: order or race specific quests that you would not have access to) but should include alternate story lines like assisting the Grawl instead of the Quaggans or choosing to use the Mortus Virge instead of using the Vigil’s plan to rescue children from the Risen. These options could be made available after defeating Zhaitan, perhaps by an NPC in Caer Aval. The quests would be unlocked in quest line order, so you would need to do “Where Credit is Due” to unlock “Salt in the Wound.” The NPC might also allow be used to allow people to play quests they chose again.
Please consider this, and thank you for an amazing game experience,
Sincerely,
Tirael Righteous
Yes i agree but make the story harder for when you go into the private mission area
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