Make the PvE side more rewarding and worth being done

Make the PvE side more rewarding and worth being done

in Suggestions

Posted by: Zaxx.8125

Zaxx.8125

Hi, being a big fan of GW2 and PvE ( PvP is fun too, but i’m one of those guys who gets tired of PvP after an hour of it or something) I think it should be more rewarding and interesting for people to do it. At the moment, the only “effective” way of getting gold ( and gold means almost EVERYTHING in this game) is to farm zerg DE’s in Cursed Shore, and I have to admit that it’s NOT fun, it’s a competition of big aoe fest and is totally against the A-net’s philosophy of “everyone getting same rewards etc etc”. Beside, dungeons are fun, but arent worth running after u get all your desired gear set. Big meta events like Jormag’s Claw are not worth runnin’ since the reward is not interesting at all ( i never got any better stuff in reward chests than a few green items with full MF gear. Even though i would find it fun going back to some low level zones I enjoyed while leveling, it’s not worth it cuz i would loose money compared if i just stayed in CS. So, in my opinion, the following points could help GW2 become a better game and be much more interesting for people who enjoy its PvE side:

-Increase the HP’s of mobs in “zerg” DE’s so that mobs live a little longer than 1 second when they spawn.
-Add some reward “chests” or something at the end of each event.
-Optimize the drop based on your level in lower level zones and make lower lvl DE’s give us the same rewards as the lvl 80 ones.
-Make crafting more interesting, at the moment it’s nothing but a loose of money imho.
-Add some kinds of chests to the dungeon vendors which would drop rare crafting mats/ecto’s/rares/exotics. That would make people want to run dungeons even after being fully geared.
-Make mobs account for you after you hit it at least one time ( no matter the damage you did to it ). This would make zerg events globally more rewarding and friendly to the classes that cant pull out some huge aoe constantly.
-Make dungeons drops better.
-Make better rewards in the chests at the end of meta events. ( Yeah it’s kinda disappointing when doing Jormag’s Claw event for more then 15 minutes and get only a few blue items in return, while I can get easily 4+ rares in one single event in, let’s say, shelter’s or plinx event in CS ).
-Maybe add raids in the future. Even though GW2 is not a gear grind, imho it would be very cool to have some really challenging PvE stuff to do that would reward players with some cool looking gear and be a farming alternative. ( Think about GW’s Temple of Ages zones, Urgoz labrynth etc etc…)

Now i’m running out of ideas, feel free to share some thoughts and add your own opinions about how to make GW2 a better game

Cheers !

Make the PvE side more rewarding and worth being done

in Suggestions

Posted by: Nappychappy.7046

Nappychappy.7046

They said that they are addressing some issues with the loot, and how the percentages were to low for decent items; however I don’t think this is going to really help the game much. All it will do is help people farm more, bring prices down, which are good things, but the game is feeling extremely stagnate. I am already getting to the point where I don’t even feel like logging in anymore. I am the kind of person who spent hours and hours trying to jump up wall/hill/trees/building in WoW, a person who loves to kill crap for over and over for days to get a drop, do dungeons and help others if I can.

This game lacks interesting dungeons, they are not fun, they don’t have fun mechanics, or anything, imo it’s just cheap challenge. The game really doesn’t let people explore fully, there are invisible walls EVERYWHERE, even in places they don’t makes sense – but what ever.. Lastly RNG is rotten, not only the normal RNG, an RNG+RNG via MF, blows my mind that I have to wear crappy gear to increase my chances on getting better drops, but not better drops, or valuable drops (which I guess in some VERY rare cases you could get an exotic) but its just so stupid.

Like you I get burnt out in PvP (in this game) between the spawn time in spvp, or the brain-numbing amount of running in WvW just kills the fun for me.

They need to design something in this game that is fun and repeatable, I was thinking like repeatable hearts, but then again it would be like dailys in WoW plus its just not fun just adds to the grind.

I don’t know, I like this game, or I thought I did but its just so ..bleh.. there is nothing to it, its kind of like a single player game with no online feature. I know the game is only about 2 months old and all, but holy crap.. I have a level 80, 69, 55, and 2 level 18s.

I have 1 level 80 and I am so effing sick of zombies and Cursed Shore, I don’t even have it in me to farm ore, wood, gold – nothing..

I don’t know what would make the game better, I’m at a loss.. Nodes keep changing locations, that’s a pita, ridiculous respawn rates, only 1 level 80 zone, crafting isn’t good for anything other than making a legendary, legendary pre-cursor is a flipping drop /smh, no need for grouping aka no community..

Maybe I am just done with MMO’s, seems I don’t like them anymore…

You are using 21 of 100 infractions ermm, PMs.

Make the PvE side more rewarding and worth being done

in Suggestions

Posted by: Zaxx.8125

Zaxx.8125

Well, I personally love this game. I’ve got 2 level 80 chars and am not bored at all, but those points I quoted in my previous message would ( at least for me ) make this game much much MUCH better.

Though I totally agree with you about having to wear kitteny MF gear and putting my normal and cool looking gear aside in order to be efficient in farming