Make world boss pre's contribute to rewards

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Psycho Robot.7835

Psycho Robot.7835

I do a few world bosses a day and every day I see the same thing: a small amount of players do the pre events while loads of players idle where the boss fight occurs. Once the boss spawns, loads more players come. Its especially bad when the pre events are lengthy, such as with Fire Elemental, or when the pre events take place far away from the actual boss fight, such as with the Shatterer.

The problem is people aren’t incentivized to do anything beyond coming when the boss spawns and getting their hits in. Therefore I suggest that any player contributing to pre events gets better drops from the boss chest, and a better chance at an exotic from the bonus chest. I don’t particularly care if this is accomplished by making the default rewards a little worse and bringing them back up to the current level for contributing to pre events, or if they keep default rewards as they are, and making them a little higher for contributing to pres, just so long as there is some demonstrable benefit to doing the pre events.

If this were to be done, then some of the events would have to be changed, so that it is not difficult to contribute. An example is the Maw pre event where you have to escort the Scholar to the dragon totem. I’m not sure what the deal is with this event, but I never seem to be able to get anything better than bronze level contribution. I think its because not enough enemies spawn. Oh also, I think the actual fight with Jormag should be split into two events, if its not already coded that way, so showing up at the end of his second stage is the least rewarding option.

The end.

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Fey Zeal.7032

Fey Zeal.7032

This is not a problem with pre event’s to world bosses, this is a problem with all events.

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Psycho Robot.7835

Psycho Robot.7835

That may be so, but world bosses are really the only events where players camp out to do the final part of it in huge numbers. I don’t think many players are lining up to defend the newly installed firefly butt lanterns in caledon forest, despite sheepishly avoiding the firefly butt collecting pre-event.

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Feed Me Change.6528

Feed Me Change.6528

Some pre-events actually take longer with more players, IE Shatterer’s siege PE. If someone says in Map chat, “doing pre-event don’t worry” I usually send them 15s or so, costs of a free rare.

NSP>ET>SoS>BG>ET>SoS>JQ>SoS>Mag>JQ
My fun laughs at your server pride.

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Weirwynn.2390

Weirwynn.2390

Pre-events don’t support the whole world boss, zerg, so no.

Also, by putting strict requirements on such things, you’d be incentivising psychic powers (and third party tools) even more than the game already does, basically killing the ability for someone to actually wander in by chance, have fun, and get a proper reward. Instead. you’d be saying, “no, if you want a reward, you have to run an event tracker and be here early.”

So yeah, bad idea. There’s a reason you can get credit from a fight by arriving in the last five seconds and getting a few hits in—don’t try to change that.

(edited by Weirwynn.2390)

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I support this, I would like participation from the start of an event chain to increase the value of the prizes at the end based on how you ranked in each of the events in the chain.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Psycho Robot.7835

Psycho Robot.7835

Some pre-events actually take longer with more players, IE Shatterer’s siege PE. If someone says in Map chat, “doing pre-event don’t worry” I usually send them 15s or so, costs of a free rare.

That would be an example of one to change, then. Maybe instead of people flocking to a handful of ghost spawns, they could escort the weapon collector and defend him from multiple waves of ghosts.

Pre-events don’t support the whole world boss, zerg, so no.

Also, by putting strict requirements on such things, you’d be incentivising psychic powers (and third party tools) even more than the game already does, basically killing the ability for someone to actually wander in by chance, have fun, and get a proper reward. Instead. you’d be saying, “no, if you want a reward, you have to run an event tracker and be here early.”

So yeah, bad idea. There’s a reason you can get credit from a fight by arriving in the last five seconds and getting a few hits in—don’t try to change that.

It’s not like I want going to the boss event without doing the pre to be a complete waste of time, its just that I feel that people who take the time to do it deserve a bit more than people who show up at the last minute intentionally.

(edited by Psycho Robot.7835)

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Mist Y.5214

Mist Y.5214

They should just give bigger rewards for events in general. This would be lush in WvW.

Make world boss pre's contribute to rewards

in Suggestions

Posted by: Psycho Robot.7835

Psycho Robot.7835

I think the rewards are fine the way they are. Unless you want a legendary, there’s really nothing that you have to farm for.