Make world boss pre's contribute to rewards
This is not a problem with pre event’s to world bosses, this is a problem with all events.
That may be so, but world bosses are really the only events where players camp out to do the final part of it in huge numbers. I don’t think many players are lining up to defend the newly installed firefly butt lanterns in caledon forest, despite sheepishly avoiding the firefly butt collecting pre-event.
Some pre-events actually take longer with more players, IE Shatterer’s siege PE. If someone says in Map chat, “doing pre-event don’t worry” I usually send them 15s or so, costs of a free rare.
My fun laughs at your server pride.
Pre-events don’t support the whole world boss, zerg, so no.
Also, by putting strict requirements on such things, you’d be incentivising psychic powers (and third party tools) even more than the game already does, basically killing the ability for someone to actually wander in by chance, have fun, and get a proper reward. Instead. you’d be saying, “no, if you want a reward, you have to run an event tracker and be here early.”
So yeah, bad idea. There’s a reason you can get credit from a fight by arriving in the last five seconds and getting a few hits in—don’t try to change that.
(edited by Weirwynn.2390)
I support this, I would like participation from the start of an event chain to increase the value of the prizes at the end based on how you ranked in each of the events in the chain.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Some pre-events actually take longer with more players, IE Shatterer’s siege PE. If someone says in Map chat, “doing pre-event don’t worry” I usually send them 15s or so, costs of a free rare.
That would be an example of one to change, then. Maybe instead of people flocking to a handful of ghost spawns, they could escort the weapon collector and defend him from multiple waves of ghosts.
Pre-events don’t support the whole world boss, zerg, so no.
Also, by putting strict requirements on such things, you’d be incentivising psychic powers (and third party tools) even more than the game already does, basically killing the ability for someone to actually wander in by chance, have fun, and get a proper reward. Instead. you’d be saying, “no, if you want a reward, you have to run an event tracker and be here early.”
So yeah, bad idea. There’s a reason you can get credit from a fight by arriving in the last five seconds and getting a few hits in—don’t try to change that.
It’s not like I want going to the boss event without doing the pre to be a complete waste of time, its just that I feel that people who take the time to do it deserve a bit more than people who show up at the last minute intentionally.
(edited by Psycho Robot.7835)
They should just give bigger rewards for events in general. This would be lush in WvW.
I think the rewards are fine the way they are. Unless you want a legendary, there’s really nothing that you have to farm for.