Making Legendaries more "legendary"
Nice idea! But I know that the shield; The Flameseeker Prophecies actually has a small story behind it.
Totally agree.
Personally, I think instead of crafting all the components, each legendary should have a component (1 of the 4) that must be obtained through a mini-story.
You go through about 5 story-instances where you get cutscenes on history and stuff as well as difficult or epic boss battles.
The component would be soulbound on acquire like story-rewards, so you must get it yourself. No purchasing from others as a shortcut. :P
Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~
+1 great idea im not going for legendary because they do the same damage as any over lvl 80 weapon which sucks
+1. I’ve pleaded for a story line behind legendaries for so long. Many people have come up with awesome ideas to make them more special such as swapping the stats with a drop down menu to adjust to you’re build w/o having to transmute (cuts down the excess weapons we keep in our bags but doesn’t make anything stronger than it should be) and more importantly making them account bound rather then sellable items on the TP.
I really am waiting for a worthy Legendary dagger skin, I mean GS got 3 of them… Also if they would adjust the materials needed for 1handed legendaries vs 2handed legendaries.
break. I feel like they should be back by now..”