Making conditions a bit more interesting
Where as I would like to see some extra effects for Bleeding and other conditions (like Vulnerable, Weaken, etc) I don’t think it should be based on armor though, I know mixing armor could be interesting in a aesthetic way, but it would mean making a lot of conditions a little UP (Poison/Bleed not afflicting HA so much) considering some people think Bleed needs a buff or something, (Increased effect of other conditions maybe?).
Yes you said HA take more damage from Burn and Confusion lasts longer, but then Burn which is the strongest DPS going would do much more damage, and by that logic people in Cloth and Leather would also burn more, catching fire etc.
And it seemed (even though you were just spit balling) medium armor got no love there.
If I was going to add things to condition I would make it so it effected everyone the same, just to be fair, Also could you imagine a Staff based support Elementalist with HA (increased Def, Reduction in Poison/Bleed with only Other effects lasting longer or doing a little more damage)
it would be like;
Bleed – Change it to duration like Poison, Slightly buff damage, Other conditions are more effective or last longer I dunno.
Vulnerable – More susceptible to crits or CC?
Weakness – Slower attack speed? maybe?
Cripple – Cause a low amount of damage when player moves (every, 2-4 seconds?)
While keeping their current effects.
Poison already has Heal reduction, Blind is fine, Burning is fine, Immobile is fine, Confusion I think is OK, Fear is fine, Chill is fine.
I’d like to see that.
(edited by TehGFreeman.1534)
The ideas up there are just that.. the concept as a whole is what I think would be fun/interesting for players.. the specifics of what each condition does and doesn’t do can be discussed to no end really :P
I dont think that conditions are boring. But I do think that they need a fix.
Right now bleed stacks above 25 are wasted and weaker burn/poisondurations delay stronger ones. In that case a crit warrior with bow delays the heavy burn of a condition elementalist. Its kinda sad.
They need to find a better solution for conditions in general.