Hey, my husband and I were brain storming and thinking of stuff we’d be interested in seeing for the game:
When you send mail, it should also open your inventory. The pop up telling you the mail has been sent is annoying and pointless. It would make sense if it was a check to make sure you wanted to send the mail, but letting you know it was sent and requiring you to click it away is an added annoyance. You should also be able to lock certain items in your bags to certain slots. When you switch weapons/gear your items don’t automatically fall back into the safe bag, so it gets cumbersome. Add the option, when you right-click on an item, to lock it to a given bag or even slot in a bag.
Weapons, underwear, backs, and face masks should be able to dyed. You could also make underwear like a swim suit, that you could chose to use when you go underwater, like town gear, not necessarily a new set, but a look that your gear could take on under water. Or give people access to the swim suits like the ones on the Southsun Island.
Temples should have NPCs like in pvp—pseudo-commanders that bring people together to help take the temples if enough people haven’t opened them after a certain period of time, or they should open on their own. Few players attempt to open temples anymore, it’s frustrating.
We were also thinking it would be cool to add an element, similar to horde mode, where you and some other players control a point—like a tower—and you get over run by waves of mobs, until success or failure. You could consider placing it in a keep and adding stages, so that you are fighting in stages, and utilizing siege better. There could be different kinds of mobs that attack, requiring some strategy in play. This is probably already in the game in dungeons, but this could be open, like pvp, where you can just join.
Another issue on this topic would be to consider adding lfg/a party-making system for dungeons (you queue up for it, and the system pulls in reasonable groups) so that people can group up with other random players for dungeons or put themselves in queue, instead of spamming /map and hoping they get lucky. This could also pull cross-server so that more people are pooled together.
On a personal note, I love three-toed sloths, and I never see them in games. I would dig either a sloth mini, sloth hunter pets, sloth mobs out in the world (and on this note, you guys could consider adding new mobs from time to time to keep things fresh—or a new class of rare mobs or something, because sometimes the variety of kills is lacking), or even a sloth back pack (you could animate that a bit, too, it could hug onto the back and look over the toon’s shoulder—how cute would that be?).
Another cool mini would be a luck dragon. Maybe for Chinese New Years next year?
Thank you so much for this awesome game and your time in considering some of this.
(edited by Elurya.7092)