Marriage
What would your suggestion be for benefits on a marriage on the game? Something like increased damage resistance and power when partied with marriage partner?
What would your suggestion be for benefits on a marriage on the game? Something like increased damage resistance and power when partied with marriage partner?
Well, yea I was just thinking of the status to be married with someone, a ring or something with your man/wife’s name. but your idea is not bad. At the end I am not the one to decide. I just want marriage
Do we get cross-race marriage? Same-sex marriage? Polygamous marriage? :P
“LF a wife, must be Charr, outgoing, athletic. Blondes and those exceptionally fluffy have the advantage. Come to the forge for inspect.” :P
That feature would compliment the home-instance well, but would be nice to have additional “things about it” other than just… Well, being there.
with marriage comes divorce.
if marriage is in, so must be divorce.
Similar thread – https://forum-en.gw2archive.eu/forum/game/suggestions/In-game-marriage-is-it-possible
Don’t forget, if they allow marriage, they have to add wagro…
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Does it bring any utility? Does it improve the game? Or is it just something to show around? If it is, thumbs down. Either way i never felt marriages in games should exist, unless if it is for a pure RP server
Just came up with this idea now. Arenanet, is there any chance that you can make marriage available in this game? I am a experienced mmorpg gamer, 3 years, and I played Rift few of those months and I remember when they put marriage into the game, the fun, the joy, and the ’’status’’.
Please, answer. Is this a idea that you may even consider in the future?
Cheers
lol dude get a life, rather get a real life partner and marry her and play Guild Wars 2 together than stalking people ingame.
Does it bring any utility? Does it improve the game? Or is it just something to show around? If it is, thumbs down. Either way i never felt marriages in games should exist, unless if it is for a pure RP server
If it provides enjoyment/entertainment to players, it improves the game. If this feature was added to the game, and you felt it didn’t benefit your particular play-style, then you don’t need to use the feature.
(edited by Shandim.8694)
Just came up with this idea now. Arenanet, is there any chance that you can make marriage available in this game? I am a experienced mmorpg gamer, 3 years, and I played Rift few of those months and I remember when they put marriage into the game, the fun, the joy, and the ’’status’’.
Please, answer. Is this a idea that you may even consider in the future?
Cheers
lol dude get a life, rather get a real life partner and marry her and play Guild Wars 2 together than stalking people ingame.
I don’t think this idea was suggested as an alternative to real-world marriage. It’s just a fun role-playing idea… this is a role-playing game after all.
Most of the time it is not (unfortunately)
Shandim, i was a bit harsh in my post. What i meant is, they should make new implementations first, and this should be made when the game is steady (bug correction, balance between professions taken care of, etc…).
In my play style i won’t be using it if it’s implemented, that’s a fact. But heck, if it improves player’s mood, go ahead, as long as it doesn’t disturb the other players
@Sokram
I agree that it shouldn’t be anywhere near ArenaNet’s list of top priorities at this particular time, but in my opinion, it would be a nice feature to see added to the game at some point in the future.
Yeah, if people do want them for RP purposes, of course! Though i’m not confortable if it came with bonus that would give advantages over those who don’t want use that system.
+1
After all, Tyria is a living breathing world, so why not?
As a jeweller I send lots of gold and diamond rings to folks, does this mean I am a polygamist?
The real question is who will be your waifu?
+1 for Norn husband and Asuran wife LOL
The real question is who will be your waifu?
Well that would be up to the player to decide
“LF a wife, must be Charr, outgoing, athletic. Blondes and those exceptionally fluffy have the advantage. Come to the forge for inspect.” :P
That feature would compliment the home-instance well, but would be nice to have additional “things about it” other than just… Well, being there.
Upon marriage the two players’ home-instances are merged into one.
You get a new feature, the option for a divorce, this will cost loads of money and the instances are sepparated again.
In a hetero-marriage, the instances are not sepparated – she keeps the home instance. He gets a new home instance, a little shack under a bridge in Lion’s Arch. Also, part of all his TBLC income is send to her instead as alimony.
The prenup expansion will then add a new trade skill, the divorce lawyer. It will ad divorce pvp minigames. Also, it will have a hardcore mode, where players who won in previous divorces but loose in a subsequent one, will have to repay part of the spoils from those previous devorces back to their former spouses but in karma instead of gold – this will be karmic justice so to speak.
On a more serious note. If it doesn’t take away too much from dev time, anything that will make people happy without affecting my game enjoyment has my support
“LF a wife, must be Charr, outgoing, athletic. Blondes and those exceptionally fluffy have the advantage. Come to the forge for inspect.” :P
That feature would compliment the home-instance well, but would be nice to have additional “things about it” other than just… Well, being there.
Upon marriage the two players’ home-instances are merged into one.
You get a new feature, the option for a divorce, this will cost loads of money and the instances are sepparated again.
In a hetero-marriage, the instances are not sepparated – she keeps the home instance. He gets a new home instance, a little shack under a bridge in Lion’s Arch. Also, part of all his TBLC income is send to her instead as alimony.
The prenup expansion will then add a new trade skill, the divorce lawyer. It will ad divorce pvp minigames. Also, it will have a hardcore mode, where players who won in previous divorces but loose in a subsequent one, will have to repay part of the spoils from those previous devorces back to their former spouses but in karma instead of gold – this will be karmic justice so to speak.On a more serious note. If it doesn’t take away too much from dev time, anything that will make people happy without affecting my game enjoyment has my support
Haha, your post had me second-guessing my support for this feature.
You don’t need a paper to tell you are married. And no skill, recipe, item or advantage of any kind should be limited and restricted to those who choose to marry, or others that wouldn’t do it otherwise may feel compelled to do it, to exploit it in any way (e.g.: A teleport-to-hubby option, exploited with jumping puzzles).
you are all not asking the correct question!!!
can she shop with MA MONEY??
cause if that is the case, then that is a big deal breaker!
i dont think the prenup expantion is enough >.<
+10 to melkathi
<offers melkathi an entire box of precious cookies of über chocolate goodness>
What if I wanted to marry a fern?
Do we get cross-race marriage? Same-sex marriage? Polygamous marriage? :P
Of course. Sylvari should theoretically have no concept of partnering for procreation, seeing as how they came from a tree … and indeed it’s evident in at least two Sylvari same-sex relationships you encounter in the Story.
I dont think A-Net will add Marriage in the game because they don’t want to develop certain issues. C’mon, they call it “Wintersday Festival” not “Christmas Festival” even if in Chinese MMOs they do.
I dont think A-Net will add Marriage in the game because they don’t want to develop certain issues. C’mon, they call it “Wintersday Festival” not “Christmas Festival” even if in Chinese MMOs they do.
Yeah they risk slighting some special interests group along the way and it would just turn into some gargantuan cluster kitten.
he he, cluster kitten.
I don’t really see what could be the issue with having in-game marriages. If one of the writers feels up for the challenge, I think it would be a fun way of spending some off hours trying to work out ceremonies for the five major species, so that a wedding script could be added for each city.
I don’t know how much effort it would be to enter the flags for players to flag them as married. And whether this would require some work on the map to create the proper space – that I could see as a lot of work that may just not be worth the manhours… but the devs would know best.
I may have to run around the cities next time to see.
Then again, weddings could be done in a home instance… Which would seriously restrict the number of guests though :/
Ah, thanks for the cookies @robinsiebler
(edited by melkathi.5203)
If toons can get married, then there must be life insurance. In case the spouse dies in battle. Then the living spouse gets all the money and property.. grin
The real question is who will be your waifu?
Sieran.
Anyways the problem with marriage is that you can’t really do much with it because then people will be required to get married. It is just a for fun thing. And if it’s just a for fun thing I don’t see why people can’t just RP getting married now already.
If toons can get married, then there must be life insurance. In case the spouse dies in battle. Then the living spouse gets all the money and property.. grin
There is no perma-death, you silly bookah!
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I had actually written a rather in-depth suggestion for a marriage system to be implemented at some point in time. Take a look: https://forum-en.gw2archive.eu/forum/game/suggestions/Game-Improvement-Suggestions/page/12
ANet needs to allow scanning IRL pictures and the ability to apply them to your virtual partner.
I can see a genuine problem of my wife becoming jealous and suspicious. This way I’d have the excuse to say “but baby, I can’t even play the game without having you by my side. There you are, in our home instance, cleaning and cooking just the way you like it. Now, let me get this jumping puzzle right…”
Hmmm. Having a hard time figuring out how a bad system out-of-game could be translated to a good system in-game.
In the previous mmorpg I played we could marry another player. There’s one big problem though, same sex marriage. If it’s not allowed you can be sure that you’re going to see topics about it on every GW forum, asking why it’s forbidden, when will it be allowed,… If it’s allowed you could see some narrow-minded puritans complaining about it, saying how they’re “offended” when they see 2 people of same sex together. One way or another it might lead to massive arguments, which wouldn’t happen if we were all living in a tolerant society of course.
(edited by Leto.5642)
I am not a puritan, I am not a narrow minded person but I am fully against calling marriage a society institution between same sex people. You can get laid with anyone you want if that is what you like, but same sex relationship can not be officially called marriage. Invent some other word for it.
Marriage wasn’t defined, legally, as a communion between a male and a female until the passing of the DOMA act of 1996. Because of this legislation, thousands of GLBT members are forced to miss out on many benefits that heterosexual couples are able to receive. Regardless of stance on same-sex marriage, in a game or life, it is wrong to ban it simply due to all of the anti-discrimination and hate-crime laws passed in the last fifty or so years.
@ Leto: One thing that same-sex couples did, in the previous game I played, is create characters of both genders and marry both sets; the end result would appear like player a (female) was married to player b (female).
Example: Mary and Stacy wants to get married, but due to restrictions on same-sex marriage, they can’t. Mary creates a male character and names it Mary_ while Stacy creates a male character and names it Stacy_. Mary then marries Stacy_ and Stacy marries Mary_. It is, effectively, a same-sex marriage, but not in the sense originally desired.
The whole same-sex issue is something that will come up, unfortunately. Players should be allowed to do what they want, but bullying happens on the internet all the time, and with this available and public, it could get worse.
I think that marriage was implemented well in Skyrim. But Skyrim was also a solo game. If you guys are talking about marriage among players, I think that will cause some major issues. Another player might eventually just stop playing. Can a single player decide to “divorce” without the others’ permission?
If it’s between NPC’s, and that NPC then lives in your home instance, does that mean there are going to be multiple of the same NPC running around to be in your house, and also in the place they were originally located? Doesn’t that take away the “realism” from it?
I’m not really against marriage, but I don’t know if it would really work in this game.
this game has female and male. we must be able to have sex and make children. oh wait.. i never seen a game in my life that has marriage and having sex and make children is not lame. please go play sims or something..
There are a lot of potential public-relations pitfalls to this kind of thing. Whether you like it or not, and whether Anet supports it or not, minors will play this game. Do you want parents complaining to Anet about their 12-year-old game-marrying a 35-year old? Do you want to see that news article about this game in a tabloid or on a slow news day? It’s not a possibility, it is an inevitability.
You are already free to RP this kind of thing on your own. I have no objections to people RPing. However, in-game coding of it is just adding an unnecessary and moderately risky support burden to Anet with very little influence on your actual RP.
They’ll probably add in all of the trappings and froo froos of marriage without adding some bizarre feature to encode weddings officially into the game. I’d recommend for the good of the game that you focus your suggestions on that. Wedding-dress and tuxedo style town cloths, silly vanity rings, a new cake recipe, flowers. Those are all more flexible things to add to the game anyway.
I am not a puritan, I am not a narrow minded person but I am fully against calling marriage a society institution between same sex people. You can get laid with anyone you want if that is what you like, but same sex relationship can not be officially called marriage. Invent some other word for it.
Yes it can and it’s perfectly legal where I’m from. Hooray for sylvari rationalism in the real world!
As for the marriage “proposal”, it’s probably not a good idea. As shown just in this thread, some people can’t handle even the concept of marriage equality, even in a game. Best not to open this can of worms and incite the lynch mob to start beating down ANet’s doors. They’ve got enough to worry about dealing with bots.
(edited by Blacklight.2871)
I am not a puritan, I am not a narrow minded person but I am fully against calling marriage a society institution between same sex people. You can get laid with anyone you want if that is what you like, but same sex relationship can not be officially called marriage. Invent some other word for it.
I was about to reply to this, and not in a very nice way obviously, then I realized that it’s exactly what I was talking about, very different people with very different beliefs and mentalities arguing about same sex union or the definition of marriage. Marriage doesn’t even exist in this game, this is only a suggestion thread. So imagine what it would be like if marriage did exist in GW2, endless and useless discussions on all GW2 forums. Endless and useless because when talking about something as personal as this there’s no way you’re going to change someone else’s mind.
(edited by Leto.5642)
this game has female and male. we must be able to have sex and make children. oh wait.. i never seen a game in my life that has marriage and having sex and make children is not lame. please go play sims or something..
I’ve said this a couple of times. It seems like that people are taking this “RPG” into a Sims game. I do a ton of roleplaying, and when it comes to fantasy, there are some real life things that need to be left out. RPGing marriage is easy – just stick with that person, invite them to your home instance all the time, have fights… /sleep in the same bed. If you need the title, then shame on you lol.
I actually want married characters to pay more for waypoint and trading house use because they have a joint income.
And I would pitch a fit if they had marriage for only “straight” avatars made out of polygons…AN ABSOLUTE FULL ON JUDY GARLAND S*** FIT! I’d like to think that tolerance fro same-sex couples is a pre-rec for tolerance for giant, war like cat people! Call me optimistic—I think common humanity should extend at least that far.
I honestly don’t understand what practical purpose this could serve. Before you get your torches and pitchforks, hear me out.
Let’s imagine that marriage confers no combat/vanity benefit to a player. In that scenario, it’s a waste of development time because it’s a system that does absolutely nothing.
Now, imagine that it DOES confer some sort of a benefit. Suddenly, it becomes a requirement. If you want X then you must be married to another player! That’s a pretty terrible system, so whatever benefit player marriage provides would have to be obtainable through other means as well, so as not to force the player into an in-game partnership with someone they probably don’t know at all (and really, that sounds awful no matter how you spin it). So now, you have <Reward> which can be obtained through marriage OR through <Other>. At that point, marriage would be redundant, because it’s less hassle and frankly, less creepy to do whatever <Other> entails.
Keep in mind that both children and adults play this game. If you couple a marriage system and the anonymity of the internet where it’s impossible to verify someone’s age, a Ravenholdt-esque pervstorm is inevitable.
Now that you know my concerns, I challenge you to convince me that the marriage system would be a valuable and worthwhile asset. I promise, I’ll keep an open mind.
Nethalia Frostmane [Ranger], Lyzanxia Unsu [Engineer]
Torg Darkmaw [Thief], Zekka The Architect [Elementalist]
(edited by Nethelli.4023)
Marriage is such an old fashioned thing…
But I really don’t see the benefit…maybe a private channel only for the two? some sort of shared bank/collectibles?
Anything other than anything of that sort would be very unbalancing and probably exploitable since I could just get another copy of the game for the sole purpose of marrying myself.
And if it just for showing off you could do a 2 member guild for that purpose…
(edited by Azaziel.3608)
No.
A marriage feature would be the end of the game.