Massive wall of Words. Sorry if your Eyes bleed. You’ve been Warned!
Game Mechanic Suggestion:
1: Add New Scaling Options
By this I mean, if your in a Party with 4 other people Everything should start scaling. The monsters get Tougher, The EXP gets better, the drops get better. Honestly If this was implented it would bring a whole new meaning to Parting. I’ve seen many people say “This is Guild Wars, You dont need to party!” or somthing Similar or worse.
2: Dungeon Difficulty
Make it so each dungeon Starts on Easy, then once you finish and goto start Story mode(or Explore mode) you’ll be prompted to chose a difficulty. The Difficultys would be like “Easy, Normal, Hard, and Ultimate” With each difficulty There would be new Restrictions.
Easy Mode: None
Normal: Monsters are Stronger.
Hard: Monster are Stronger and Armor Breaks Faster.
Ultimate: Monster are Stronger(2 Hits and your near death), But have terrible defense(1-3hits and they are dead). Armor Breaks in 2 Deaths. Healing Skills take longer to Recharge.
But of course, with each difficulty The EXP,Money, and Loot would get better. Also the harder monsters would enforce more Team-Work rather than Zerging.
With Each difficulty, the Level required would increase by 5. (Unless its a LV80Dungeon like Arah)
Gem Store Suggestions:
1: Gems2Gold/Gold2Gems Exchange chart.
Lets say I’m going to buy the 50$ Bundle of Gems next month, and i want to turn them into Gold. Alas! I dont know how much I would get. Add a Chart That shows the Gems to Gold/Silver/Copper exchange, and let the User chose what payment they want.
EX: Gems to Gold Exchange
1 Gem = 1Gold (not really but its an example.)
Thus it would continue going up, 2Gems 2Gold, and so forth.
2: Store Rotation.
I honestly dont know if anet has confirm theyll rotate items in the Gem Store or not, but The 1st of each Month, the Gem store should rotate items. Each month adding something new to the categories.
3: New Dye Colours
Add some new SUPER Rare Dyes. Our current dye Catagory, is
Starter
Common
Uncomon
Rare
how about a new Catagory, Super Rare.
The Super Rare Catagory would contain crazy Dyes.
EX: Super Rare: Rainbow Dye(I know the names stupid, Youll get over it.)
Appling this dye to any Piece of armor would cause that armor piece to constantly change colors.
4: Style-Transmoditfy
A Style-Transmod woul allow the user to take only the appearance of other armors.
Like taking the look a Heavy Armor, and using it as a ranger. (Since medium armor sucks)
Skills Suggestions:
1: Add guild Emblem to Banners.
Theres so many Banners that Warrior gets, but the banners are so plain. Bleh.
if a warrior uses a Banner it should have the guild they Represent(IF that guild has a Emblem)
2: Warrior/Charr Underwater Skills.
To be honest, Im not aware if its Just Warrior or just Charr, but Their underwater skills suck. Punching and kicking? Thats not really helpful. Their warriors make them have a Hidden knife on em or something. I just dont think Punching and kicking underwater is really helpful.
(While on the UnderWater Topic, the Skales Regeneration is way to op. Thats crazy how fast they recover. if your downed you have no chance at getting back up if your VSing a skale.)