Master Elite skills

Master Elite skills

in Suggestions

Posted by: Kiazz.1625

Kiazz.1625

I would like the elementals to stay permanently until they die from damage. Thank you if you can do that at least.
In addition to the idea, have at max 2 great (elite skill) elementals or 4 lesser elementals. This should add more dynamic fun to dungeons and heavy enemy areas. Thank you much much more if you can do this.
Maybe do this with all professions ability to summon something or only elite skills. Or create a master elite skills tier that has this ability.
The reason I ask of these features because the necromancers can have minions and they don’t disappear until they die from combat.
Thank you for reading this.

Does anyone else like this idea?

Master Elite skills

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

Or maybe a Grandmaster trait?

Life is a journey.
Time is a river.
The door is ajar.

Master Elite skills

in Suggestions

Posted by: SilentRage.4263

SilentRage.4263

My only issue with such a suggestion is that for 4 lesser elementals that are also permanent to be viable, the usefulness would have to be so low that its not worth it. I am assuming you are talking from an elementalist’s perspective. The thing about necromancer pets is that the necro doesn’t have as many choices. Of course, the ele only has two pet spawning abilities, but they also change to attunement. No matter what, the necro still has only access to at max, 5 at any given time. As for master elite skills, aren’t the 30 point skills in a good place to be considered ‘master’ skills?

Master Elite skills

in Suggestions

Posted by: NinjaEd.3946

NinjaEd.3946

If so, I’d like “Ambush” thief spawn to stay until killed as well. Just my 2 cents.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”