(edited by Vox Hollow.2736)
Master's Bond quality of life suggestion
I have to agree with this to some extent. At a minimum it needs to be looked at. I mean, why do I lost the bond when I’m forced to go into water that’s just deep enough to swim, but not deep enough to fight, but I still lose my bond? Depending on where I’m at, what I’m doing; I’ll avoid content, rezzing, etc. just to not lose my bond.
+1 for this suggestion.
I hate going into water or even switching pets unless one is about to die. At least make the master’s bond for water pets separate from land pets, tho I would love to see keeping at least some of it when you switch pets. As it is, it rewards you for playing in a more rigid, less reactive way. Master’s bond should only completely be removed if the pet dies as a punishment for not paying attention to your pet.