May we get some more WvW dungeons?

May we get some more WvW dungeons?

in Suggestions

Posted by: Siphaed.9235

Siphaed.9235

Q:

The jumping puzzles in WvW are AMAZING! Hats off to the developer(s) who designed them. I love the traps, love killing other players and/or knocking them off. The rewards are befitting and great (unlike dungeon story modes ;O).

However, there’s a few issues with them:

1) EB is the only “dungeon” jumping puzzle, and with it’s high popularity the map takes forever to get into (queue issues).

2) The Borderlands are clones of each other, thus the puzzles are the same and get a bit stale after a while.

3) The Borderland jumping puzzles have no traps.

Newer jumping puzzle dungeons for WvW need some new mechanics thrown in. Here’s some suggestions:

—Moving platforms

—Water sections (like those of the pirate jumping puzzle in Gandarran fields).

—More environmental weapons

—Another dark room (with a small spike pit)

—None player controlled traps (basically auto-traps triggered by pressure plates, motion, or whatever)

—Pressure-plate doors (for example, a door which required 3 players: 1 on each of two separate pressure plates and then 1 to go into the door and toggle a switch that opened the door or closed it for the other 2). That’s teamwork encouraging right there, more server-pride stuff.

—Poison gas chambers (with gas-mask enviro-weapon that transformed players into a poison immune creature to pass through with only 1-3 abilities).

—Spike pit with shifting floor above (i.e. exactly like the one in the Herathie (sp?) human lands)

—Lava! (cannot go wrong with nature’s unstoppable melting machine)

—M C Escher room (I absolutely LOVE the room in Vexa’s Lab and it would be a great addition to WvW. The reason I think this is during the first day V’s Lab was open, I went in [a second time] with 9 other people and watched as every single one of them went through a portal together….the portal spit them all out of the ceiling and onto the floor dead as a doornail.)

But please, please bring more of these jumping puzzles to WvW/PvP. I know some people say “No! No PvE in my PvP!!!11!1!!”, but every day I see 20-30+ players on each side doing these things. They are popular, they are loved, and they are very rewarding experiences.

May we get some more WvW dungeons?

in Suggestions

Posted by: Isslair.4908

Isslair.4908

Well on my server opponents have a huge advantage in numbers. So they actually dominate everything. Making all of this content close to non-achievable. So unless ANET solves the problem of WvWvW balancing, I say no to this kind of thing.

EU Aurora Glade

May we get some more WvW dungeons?

in Suggestions

Posted by: Siphaed.9235

Siphaed.9235

Well on my server opponents have a huge advantage in numbers. So they actually dominate everything. Making all of this content close to non-achievable. So unless ANET solves the problem of WvWvW balancing, I say no to this kind of thing.

Um, the dungeon has 3x Invisibility Wells that help players pass enemies in the dungeon. They each last 4 minutes, but that totals 12 minutes (more than enough to complete the dungeon). Just saying, that it’s possible to get beyond everyone without them seeing it.