Maybe ranting disguised as suggestions...

Maybe ranting disguised as suggestions...

in Suggestions

Posted by: veasna.3675

veasna.3675

A few suggestions -

Part 1: it’s been widely reiterated. But I still want to stress it.

I think we should have quests/adventures laid out for us to achieve precursors, materials, auras, and footprints. Don’t just hand them to us.. Give us a quest line that truly make us deserve to leave footprints in this world with our legendary reputations. Example: After defeating Zhaitan, perhaps, we can receive a gift of blessing of our choice? like footsteps or aura? Another blessing can be attained by passing a test in the style of the gauntlet? Let us team up with the people that were with us in the beginning of personal story to do another adventure? I’ll be happy to come up with more ideas for quests and story. In fact, many players would be happy to contribute. But don’t ask me to program…

Part 2: Personal story could really benefit from fun and challenging boss fights like the gauntlet. I understand the plan is to provide more interesting traits, skills, and all weapons to each profession. So, why not make players earn them via boss fight or a new line of quests as part of personal conquest? Right about now, I personally do not feel remotely invested in any of my characters that I have spent 1 years playing. Each new update, I’m feeling further detached from my own character because now it’s been about Kiel, Jenna, and now Scarlet.

Conclusion: I want to say that events that generate of gold for players and traffic to different zones in game and traffic/publicity in real life for the game itself are appreciated greatly. Don’t get me wrong. I understand, and i’m glad my favorite MMO doesn’t feel dead to the world. I also like that Tyria is full of many colorful characters making waves for themselves wining political office or celebrating their long reign over humanity. Yet, the more I play, the less important I become to this world. I’ve defeated Zhaitan and i’m still not a big deal. (Oh wait…that was all Trahearne. =__=’ )

You can boast that the world is changing and living and dynamic. But what is the point in having such a world if people become less and less invested in? Sooner or later, laurels, gold, armors, legendaries, ascended gears, and colorful dyes would lose their hold on players. But… if players feel connected to their characters a bit more deeply, they are more likely going to want to continue their adventure and log back every so often to continue their back story or progress on that hunt for skills or title…etc.

I want to be engaged more thoughtfully and soulfully, but I don’t have a lot of options.