Melee finishers for combo fields

Melee finishers for combo fields

in Suggestions

Posted by: zwei.9073

zwei.9073

Add new finisher type for melee range – “Hit”/“Strike” finisher – which will trigger on melee attacks.

Extra incentive to use melee abilities and stay in close range opposed to staying at range and throwing projectiles, usually they would provide buffs or conditions that help staying at melee range.

Dark – Blindness Condition
Ethereal – Weakness Condition
Fire – Furry Boon
Ice – Chilled Condition
Light – Protection Boon
Lightning – Vigor Boon
Poison – Weakness Condition
Smoke – Blindness Condition
Water – Regeneration Boon

Melee finishers for combo fields

in Suggestions

Posted by: Cinder.4865

Cinder.4865

I like this idea! As a Warrior, I’m pretty disappointed by my lack of combo finishers!

Melee finishers for combo fields

in Suggestions

Posted by: BabelFish.7234

BabelFish.7234

Could be useful for the Thief who wants to get their hands dirty too.