Melee for Engineer?

Melee for Engineer?

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

I appreciate that every profession is meant to have substantially different gameplay so that things don’t get boring, but it seems strange that they thought Engineer shouldn’t have any melee (apart from Shield, but does that really count?)

So what about something really radical? How about equipping a dagger whilst having a rifle equipped to have a bayonet: a knife attached to the end of the rifle. (Yes, I do understand that dagger is a main-hand/off-hand weapon and that rifle is two handed). Unequipping the dagger would return the rifle back to its original form.

As for how the combined weapon would look, I feel there should either be no visual difference between a rifle and a bayonet rifle, or a standard (simple looking) dagger graphic should be attached to the end of the eqipped rifle (irrelevant of what dagger you are using… e.g. Krait Ripper daggers are half moon shaped and they would look ridiculous as a bayonet blade).

As for skill sets there are a few possibilities:
-First 3 skills (as in main-hand skills) are rifle skills, either pre-existing or made purposely for the bayonet combo, last 2 skills bayonet-knife skills (perhaps like heartseeker for thief: a leap and stab).
OR
-First 3 skills are bayonet-knife skills, the last two (perhaps close range?) rifle skills. I think this might feel a little clumsy approaching an enemy using 4 and 5, then using 1, 2 and 3 for close range.
OR
-Skills could depend on what hand you have the rifle or dagger in: dagger or rifle position is interchangeable.

Go ahead, call me crazy.

Melee for Engineer?

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Posted by: afatpaws.7810

afatpaws.7810

Engis have melee.. The tool kit.

Melee for Engineer?

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

The tool kit has two offensive melee skills. Tool kits don’t count towards any achievement.
The engineer has a very limited range of actual weapons and no actual melee weapons. The two melee skills in Tool Kit are worse than rifle.
The other medium professions use a nice selection of ranged and melee weapons which allows for varied gameplay… engineer is either shooting or throwing things at your enemies, which you can do in all the other professions with fewer weapon restrictions.

It feels like Engineers have a tough time with Weapon Master achievements: the only reasonable way of attacking is kits. Make a Weapon Master track for kits too…

Melee for Engineer?

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Posted by: Dustfinger.9510

Dustfinger.9510

a-net is working on giving all weapons to all classes

Melee for Engineer?

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

I haven’t heard that, where’s your source?
(but hearing about that idea makes me pretty excited)

Melee for Engineer?

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Posted by: afatpaws.7810

afatpaws.7810

Not for EVERY class

Melee for Engineer?

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Posted by: Dustfinger.9510

Dustfinger.9510

“What’s more is that the team is also working very kitten finding a way to make it so that every profession has access to every weapon”

http://www.mmorpg.com/gamelist.cfm/game/473/feature/7597/Guild-Wars-2-ArenaNets-Master-Plan-for-2013.html

Melee for Engineer?

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

Still would like that source.
EDIT: Nevermind But even so, they said new skills and traits for every profession, but I’m afraid afatpaws is right in saying that it does just say ‘New weapons’ not new weapons for every profession.

What about Hammer for Engineer? Would make sense in a way.. a Hammer IS a tool ;D

(edited by Crimson Clouds.4853)

Melee for Engineer?

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Posted by: Dustfinger.9510

Dustfinger.9510

The confirmation of all weapons for all classes is prefaced with: “Now let’s talk about the specifics Colin and I chatted about during our call.”

so it wasn’t in the blog, it was in a phone interview.