“Those who are closest to death are often the best at preventing it.” Zal Varata
It never made much since to me that the Mesmer can only have a pistol in his/her offhand, the thief and the engi can both have a pistol in their main hand and I don’t think the Mesmer should be left out.
After careful consideration I came up with 3 main hand skills that I think would be neat for a Mesmer to have if he had a pistol in his main hand, it puts emphasis on making the Making the Mesmer into a single target quick-draw killer with emphasis on bullet time illusions.
1) Illusion of Time – Fires out 3 illusionary bullets that hover in front of you for a brief moment then fly out, the middle bullet will hit your target while the other 2 will hit enemies on either side of him.
2) Illusion of Slight Hand – Fires one bullet and two illusionary bullets immediately behind the first one if both fake bullets hit the cool downs of all other Non-Phantasmal pistol skills will be recharged (needless to say this has a long cool down)
3)Illusion of Pain – Empty an entire clip of illusionary bullets on your target (roughly 6-8 shots) for a large amount of damage, if your target isn’t killed half the damage dealt is healed back (execution skill with relatively high skill cap)
What do you guys think?
Even if you don’t like my main hand skills I’d still like to know if you support the idea of Mesmers using main hand pistols.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.