We need to get MORE out of the mini-map icons. There are so many nowadays that they are stepping all over each other at the border of the map, and it is becoming a jumbled, confusing mess of information.
First, we need to be able to toggle on/off the icons we want to see, just like we can with the full screen world map. (The little “eyeball” icon in the lower left.) We need to add to that list:
- Party Members
– Guild Members
– Team Members
– Squad Members
– Commanders
Then we need to be able to prioritize what icons are on top of other icons. (Maybe physically rate them from 1-10, or however many items there are?) For me, for example, there are times I don’t mind Commander icons, but at other times they completely conceal merchant icons, waypoints, and other important things.
There are some other things that probably shouldn’t be completely toggled off, but which could still benefit from prioritizing which are on top of others at the edge of the mini-map. These include:
- Personal Story Stars
– Undiscovered Waypoints / Skill Points
– Dynamic Event Icons
– Living World Event Icons
– Direction Indicators (ALL FOUR directions desperately needed!)
Goodies:
We could use the ability to click a downed/dead character’s icon and either whisper them, or send an automatic “A noble soul is coming to your aid!”
I also understand we will be getting (or do we already have? ) the mini-map on our screen when we die. In this case, it would be nice to automatically see ALL friendly player dots so you know someone is actually coming and not just trolling.
We should also be able to toggle on/off “Breadcrumbs” on the mini-map (those little dots that show you where you’ve been).
Anything else? Your thoughts?
Build a man a fire, and he’ll be warm all day.
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist