Loot needs to be minimized more.
Minimized enough so that I should be okay with a 20 slot bag and 4 four slot bags and still have room for more.
Why?
First reason: So I can have room for extra gear. Extra gear = more variety, more variety = less pigeon-holed into one boring build forever.
Second reason: Seeing the “Inventory is full.” is just not fun. You have to stop playing and teleport to a merchant to sell everything. It is annoying and I shouldn’t have to hold my dungeon party up because my inventory is full.
Suggestions:
- Remove blue and green weapon/armor gear loot unless the loot is better than the one the player is using or it is rare/exotic loot. Instead, it is replaced with a regular trophy or salvagable item that can stack.
This slows the over-saturation of green/blue gear in the TP. Eventually over time, It will make crafting low level weapons/armor gear more profitable than before.
With this, Loot is less annoying.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
errrm…no and no again and no again. id rather make a few bugs of the crappy armor and weapondrops that having stupid salvageable drops.
Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood