Minor events should take longer to reset
Yes, the fact that a lot of DE events reset too quickly is a common observation and does break immersion quite a bit. In general it seems ANet has been a bit overzealous with their respawn/reset timers and mob density, obviously concerned players might not have enough mobs to fight.
I hope this will be addressed within the next few weeks when player activity clams down a bit. Then things might start feeling more meaningful. I’ll hold off with leveling an alt until then.
I’ve went hunting with a Norn hunter and we passed his twin (named Hunter), as he headed back to the restart point.
ANet is so concerned that everyone has something to do at every second, on every inch of the world that they plaster it with events, hearts, animals, enemies, etc.
They say they want to encourage exploration, yet the game is always distracting you. Reset rates also mean bots have something to do. Respawn rates of creatures are so fast in places you can’t even get out of the are without spending most of the money you just earned on waypoints.