1. Reduce cost to port or, at minimum, stop scaling cost to level. Its annoying to pay a few copper on one toon and a few silver on another.
2. TP after death should be free OR a way to ghost back to your corpse. Its a double penalty on death – porting and repairs.
3. When a player is exiting story mode, especially once lvl 80, they have usually entered their story from a “questionable” location. Its not fun to be ganked by multiple NPCs immediately on exit from story mode. This happens quite a bit in Cursed Shore. Player should have some kind of grace period when exiting from story mode. I’ve been knocked down to 1/2 health before and had no real option but to walk (because of course your movement is impaired at this point) and evade away from the mob.
4. Fix Trading Post. Clicking the ‘show available only’ button does nothing – I still see a lot of stuff no one is selling. Next – add filter for ‘usable’ – when I search for items I don’t need to see plate mail if I am a cloth user etc. Right now its generic and you are forced to weed through it all.
5. Vistas and Skill Pt events should not be at the end of a jump puzzle. Shattered Wall comes to mind – forced to endure a jump puzzle to get to the vista and SP. Not everyone is in love with jump puzzles, yet we all do want to complete zones.
6. I’d like to be able to email stuff from 1 of my toons to another. You gave us very little bank space in hopes we’d spend real $ to buy more. I don’t want to. Mailing stuff from one toon to another is pretty standard stuff (for example – a dye).
7. Killing champions – especially once you are lvl 80 – ought to reward the player. It takes time. Yet many times all we get is 1s84c, no loot or trash on the corpse, and no chest. So why bother killing the champion?
8. Dungeon runs take a long time and rewards do not match the time investment. I gain more $ and loot doing a farm circuit in level 75-80 or 80 zones, in less time and with fewer deaths, than doing dungeons.
9. Running everywhere gets very old. Mounts please.
10. Make Dyes account based versus toon based.
11. How about a Junkman profession or a Gatherer profession (in the generic sense)? Ability to build salvage kits and gathering tools, enhanced abilities to get better mats from salvage and gathering etc.
12. Cooking should be an auxillary skill set versus counting as one of your 2 active crafting skills.
13. Crossbows
14. People like being pirates but pirate gear is of a specific type such that toons like my necro can’t use the gear. How about pirate gear for all?
15. Complete the story and we get … level 78 greens? Please – thats just insulting.
16. Ranger weapon – boomerang
17. Bugged Skill Pts – tired of going back to prior zones daily to see if the broken SP preventing zone complete has been fixed. Allow us to petition for GM to toggle complete for these. The SPs are constantly bugging out and its annoying. One of my toons is blocked in 2 maps from SPs right now (last thing needed to complete those zones).
18. WvW needs tuning. You match servers based on ranking. You need to account for time zones. Server I am on faces server in Oceanic who appear to have a 24 hr server (due to the large geography of players on that server) such that all keeps are reinforced and defended and we really have no good options to play. So we zerg around looking for an undefended keep on the outskirts. Very boring and we will never improve our ranking in this way.
19. Get rid of repair costs in WvW. Considering point 18 above I refuse to even play WvW right now. We die a lot thanks to #18, get no rewards, and get nice $ sink on the back end. No thanks.
20. Feed Trahearne to Zaitan please. Leafy is squishy and gets on my nerves.
