Hi, sorry there seemed to be no forum for “items & item mechanics” (which should probably be created considering the questions regarding sigil mechanics and so on) so I didn’t know where else this belongs:
Could the devs please state if the current absense of “Condition damage / Toughness / Healing” items is to be fixed in a future patch or will remain as is, so we who play classes/roles affected by that can make actual decisions on which exotic gear to spend our resources on, without regretting it?
Thanks a lot!
Colin ‘The Liar’ Johanson: “Everyone, including casual gamers, by 80 should have the
best statistical loot in the game. We want everyone on equal power base.”
Please, any official word to go by? ^^
Colin ‘The Liar’ Johanson: “Everyone, including casual gamers, by 80 should have the
best statistical loot in the game. We want everyone on equal power base.”