First I wanted to compliment you all on making an absolutely wonderful and visually magnificent game. That said, I think you really need to chill out the timer on mob respawns when there’s not many people about in an area, especially where mob density is high.
I was in the Plains of Ashford today, marveling at the architecture of the Ascalonian ruins and reading the various bits of lore you have lovingly crafted and placed into the area… or at least I would have been if I didn’t have to constantly kill re-spawning mobs ever 30 seconds or so. I understand jacking up the respawn rate when an Event is going on or if the area is flooded with people, but otherwise it denies you the opportunity to take in the sights and actively detracts from the enjoyment of discovery and exploration. It also has the tendency of getting you killed when you have multiple mobs re-spawning on top of you as you are fighting other mobs; a phenomenon that is not exclusive to Orr.
Thanks!