Mobile Turrets...
There’ve been many suggestions regarding turret mobility. This, obviously, is one – and it’s a good one, with some existing functionality to base its function on. One was for there to be a Turret Kit, one was for each Turret to be able to function as a Kit in a similar manner to Banners, one (my own) involved a whole involved extra trait set that would let turrets be modified to have spiderlegs or something. It was a weird idea.
Personally, I think I like the one where the Turret functions similarly to the Banners or Kits you find laying around best – pick it up, it gives a new set of attacks and functions as a Kit-style Bundle, put it down, it functions as a Turret.
They could make a weaker Version of the turret attack as the 1# attack, a “Throw” Skill that uses a Ground Targeting set-up for the turret but it starts with a bit of damage to balance it out, something like 10-15% after it’s set as a #4, a weaker version of the activated skill of the turret on a low CD as #2, a repair for the Turret as #3 to repair it as you walk and 5# skill is simply to drop the Turret at a new location….