Monk Class

Monk Class

in Suggestions

Posted by: OverlordOutpost.5961

OverlordOutpost.5961

I’ve had an idea for a monk clkitten based on the traditional healing monk, and more on a fighter-esque monk.

The monk class would be a speedy melee class, with skills focusing on multiple strikes per hit. They would also have a large number of finisher attacks that would play into their class gimmick.

The class gimmick could be called something such as… Inner Strength, Chakra, Ki, or what have you.

How it would work is when a Inner Strength skill is activated (By F1-F4); the next finisher the Monk uses will count as a combo.

So for an example list of skills.

F1 – Way of The Soul – Your next finisher activates a Light combo.
F2 – Way of The Body – Your next finisher activates a Water combo.
F3 – Way of The Mind – Your next finisher activates a Ethereal combo.
F4 – Way of The Heart – Your next finisher activates a Fire combo.

This would tie directly into their large amount of finishers, and multi-hit finishers. So if there was a situation where you needed healing; you would activate Way of the Body, then use a Whirling finisher or a Burst finisher.

A trait line would be dedicated to the monk’s combos, and strengthen combo effects as a whole for the class.


Weapons would have a number of play styles. Swords would have flurry-esque attacks, with a focus on Leap finishers. Axes could play off heavy blows with defensive strikes and blast finishers.

The big difference would come from allowing the monk to use a staff as a melee weapon. The staff attacks would hit a much wider arc around the monk and operate as a whirl finisher, though it would do less damage overall.


Any suggestions or additions?

Monk Class

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

No. I connect the word monk in the way that you’re talking about to Diablo 3 and WoW. If it was healer monk like GW1 that used holy spells, then maybe, but you’re literally asking them to replicate WoW / Diablo 3’s fighter monk so I’m going to vote no.

Monk Class

in Suggestions

Posted by: NornBearPig.9814

NornBearPig.9814

Can you outline what an example weapon set would look like? Like what skills, how many finishers etc

Monk Class

in Suggestions

Posted by: OverlordOutpost.5961

OverlordOutpost.5961

WoW/D3 didn’t create the fighting monk, that rather precedes them by a thousand years or so.

Hrm… that’s a tough one for skills. I guess we’ll start with the swords.

1 would be your basic auto attack, with Slash→Stab→Twirl. Twirl could potentially be a projectile finisher. At melee range it’d really only hit who you’re targeting.

2 could be an evasive leaping swing that does more damage the closer you are. At a distance, it’d do less damage but carry you to your target. At close range (under 200?) it’d operate as a quick evade. In both cases it’s a leap finisher.

3 would be a flurry of 10 weak attacks, with a twirling sword motion. Each attack would have a 20% chance to activate a projectile finisher. For the purposes of the class, this entire set would be under the gimmicks “combo field”; so you could proc fire or other skills multiple times.

I assume most attack sets would do overall weaker DPS then say a warrior, or a ranger; but make up for it in the number of finishers they have and can activate.

Monk Class

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

I didnt say they created them I said they remind me of those. So I’m sorry, but no. They also said that we’re going to get one more soldier profession down the road but that’ll probably be it.