Instead of requiring the monthly WvW to be killing only other server players, can it please include any capturable point NPCs that are deep inside a capture point, such as Tower Lords. If it extends to all enemy server NPCs, the amount could increase, so that solo players could kill the guards stationed along pathways or small groups taking camps and getting them w/o actual player interaction can complete the monthly.
Right now, as I understand it, the best way to achieve the achievement is to just run around as a zerg pack. That’s great and all, but it’s really nice and on paper sounds unhealthy for the way WvW should work. Split running small teams to take out supplies, etc. Those entering WvW means just more for a zerg pack and a generally inaccurate representation of what WvW is and should be.
Cheers,
konvay