More Account-Wide mechanics

More Account-Wide mechanics

in Suggestions

Posted by: matthewr.3980

matthewr.3980

To sum up what I spoke about in the video:

- Map Exploration
Without removing all experience gained from exploring zones on each character, Waypoints and Points of Interest would be account-wide, while Skill Points, Vistas, and Renown Hearts would stay per character. This would allow all characters on the account to take advantage of the combined amount of exploration between the characters, and not force each character to explore every area over again to have easy travel between them.

- Crafting
All characters should have access to all crafting disciplines any character has started working on. So, I don’t have to log into my Weaponsmith to make a weapon, then log out and log into my Armorsmith to make the armor, and then log into my Chef to make the food buff items. I can log into whichever character needs the items and craft them themselves. It also means that if you delete a character that got a crafting discipline to a certain rank, you don’t lose all the progress of that crafting discipline.

- Super Adventure Box and in general
I absolutely hate that even though I unlocked all the upgrades in World 1 with one of my characters, and got the achievement, that each and every character I want to take into SAB have to grind baubles and buy all the upgrades again.

In general, if one of my characters put in the work to unlock the achievement, all of my characters should be able to access the final result from it. Map exploration waypoints, crafting disciplines, super adventure box upgrades, etc.