More Action Oriented Gameplay + DDO Like Dungeons

More Action Oriented Gameplay + DDO Like Dungeons

in Suggestions

Posted by: solipsis.6034

solipsis.6034

Mouse Look
Please give us proper mouse look! My hand and arm are hurting pressing the right mouse button all the time! Give us the ability to move the camera around by just moving the mouse. Didn’t you think about game play ergonomics when you were designing this game?

Mouse Attack
Please give us the ability to attack with the LMB! give us attack combos and the link. I’m finding it hard circle strafing while keeping hitting the 1 key at the same time especially when i’m trying to hit non-trageted monsters while my tragetted monster is not in range. I can’t even bind the Weapon Skill 1 to my LMB.

DDO Like Dungeons
We need alot more dungeons! Give us dungeons set in structures/buildings instead of caverns and ruins. Give us more “urban” settings apart from the cities. Study DDO for excellent dungeon designs.

Disarm Traps
Please give the Theif the ability to disarm traps!

COD in Mail
Please add Cash on Delivery in the mail system!

Double Jump and Hanging
Ok maybe double jump is too much to ask for. But at least give us a skill or a trait that gives us the ability to jump higher. Also make us able to hang on to ledges.

I’M SAYING PLEASE HERE!

(edited by solipsis.6034)

More Action Oriented Gameplay + DDO Like Dungeons

in Suggestions

Posted by: Art.9367

Art.9367

I love the mouse look and attack idea. There’s a mod in development (though it’s unclear if it’s against the ToU or not) that conveys what it’d be like.

https://forum-en.gw2archive.eu/forum/game/suggestions/Combat-UI-improvements/first

While disarming traps would be cool, I think it doesn’t really have room on the action bar to be a skill, and giving it to only Thieves would make them too unique in the sense only they can disarm them in PvP. I think traps are fine where they are now, more or less.

COD mail goes without saying. It’s wanted badly.

Double Jump would potentially break a lot of things that they built the world around. Players would suddenly be able to do things that they initially didn’t intend for them to do, and so on and so forth. Hanging like Altiar would be awesome, though, or climbing up ladders! I’m not holding my breath on either at any rate.

(edited by Art.9367)

More Action Oriented Gameplay + DDO Like Dungeons

in Suggestions

Posted by: Tradewind.6913

Tradewind.6913

Have you tried auto attack with ability #1? Ctrl+Mouse 2 to toggle it. You still need to initiate combat by either targeting the mob and pressing 1 or right clicking, but it’d solve your whole problem with strafing and hitting it.

More Action Oriented Gameplay + DDO Like Dungeons

in Suggestions

Posted by: solipsis.6034

solipsis.6034

@Art – Thanks for making me aware of that mod. It has my full support!

@Tradewind – yeah it’s been defaulted that way since i installed the game thanks