What I mean by this, is your classic larger boss with legit boss mechanics and attacks.
The best example I can think of is the Sovereign Eye of Zhaitan from the Personal Story mission and Ettin mobs.
There’s simply too many boring tank and spank bosses and mobs that also have instant high dmg auto attack’s which is the by far the worst decision IMO.
While neither of these 2 examples above were difficult to fight whatsoever (although there isn’t many difficult fights in the game period, but that’s a slightly different topic) they are definately the most fun and intuitive to fight by far.
The bullet spray move the Sovereign Eye has that forces you to bullet-dance in order to get close to fight him was really, really fun, and he had a couple other very flashy moves. It truly felt like a classic raid-boss style of fight. GIANT arena, one big boss that teleports around with flashy attacks and gimmicks, then it’s up to you and your skill to defeat him.
Onto Ettins, they are definately the best mobs in this game as far as the Action RPG style of the game goes. They have no instant pimpslap auto attacks, just clearly telegraphed slow attacks that are even completely positional based (His frontal cone knockdown). I cry whenever I run past a certain mob that INSTANTLY whips around and just smacks me for a hard hitting auto attack like a classic MMO mob.
And again, while Ettins may be easy mobs, that isn’t what I’m asking for (to make things easier), I would LOVE to have harder mobs, harder boss fights, but not harder because they constantly auto attack you for massive amounts of dmg.
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