Currently @ some T1 server in EU
More Trait Points
Currently @ some T1 server in EU
wel they gotta stop somewhere with giving u traitpoints, i have no issue with the 70 traitpoints tbh but then again that’s just me
Nah.
Would cause some really serious balance issues by allowing Glass Cannons to get defensive skills.
I think the amount of trait points are good as they are. What I’d like to have, though, is the ability to have dual specs, even if you can’t switch them all the time (make it so you have to talk to a trainer to switch or something like that).
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
I think the amount of trait points are good as they are. What I’d like to have, though, is the ability to have dual specs, even if you can’t switch them all the time (make it so you have to talk to a trainer to switch or something like that).
that would be a good idea…
However, i still think we should AT LEAST have 80 trait points…. it seems odd that we cant start building these up before level 11…. sure i can agree that we cannot utilize them right off the bat, but we should atleast have 1 point/level….
Currently @ some T1 server in EU
or you could use them like this
Rather than increasing trait points, I think they should increase the viability of the current traits.
I would wager that less than half of them are ever seriously considered.
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”
See no reason to increase the cap. There are already various balance issues atm and making stronger (not new, stronger) builds would cut into any work that was being done. The whole point of traits is to be unique, getting the best of both worlds isn’t unique.
break. I feel like they should be back by now..”
Wouldn’t mind having more trait points for PvE if the level cap is increased down the road, but the current trait points should be capped where they are now for WvW and PvP.
Given how hard it is to obtain a viable build for multiple professions,
I don’t agree that’s an issue. There are multiple fun and efficient builds for every profession, even with the current cap.