M: Bladedancer – N: Scourge – En: Occultist – Ra: Swampstalker
T: Sharpshooter – G: Sunspear – Re: Hierophant – W: Corsair
Crafting needs more options to make it more attractive. The crafting disciplines would be more attractive if they let people craft cosmetic-only stuff, too, like town clothes, minis and costume brawl stuff. For example:
While I agree with the intention of your suggestion: that crafting would benifit from a bit more variety (as currently all it seems to have are recipies designed to reach 400 and then some token top stat gear), I think adding the above would just suffer from the same issues that currently exist for crafted gear.
Because everyone has a max level crafter, and a lot have 400 level of every profession, the competition is so high that final products tend to be around the same price as their components.
All these new recipes will do will add new options to people that they may as well just buy off the TP than to craft as it would cost them (at most) 10% more to do so.
Until a proper solution to crafting abundance is put in, there is really no point in adding more recipes.
Well, they could always make them need compound ingredients (like ingots) that are account bound, making them be more expensive and encouraging people to craft them by themselves.
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