Hi!
Today the fractal is the most popular dungeon in the game. A little modification and the things change. In the game there are some unpopular part.
Daily motivations
- Daily dungeons (quest reward: dungeon token and others)
- Activities quest (quest reward: random reward box with random items (costumes, tonics, funy things, boosters))
- Nicholas’s successor daily (collect xy thopies, reward box with random items)
- Continuous daily login reward. Login every day for cool rewards. 1 day small reward, 2 countinous day better reward, from 3 days, best reward. If u dont log in a day, next time u start from begining with small reward.
- Long time rewards. Played day: 1, 2, 3, 4, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 60, 70, 80, 90, 100, 120, 140, 160, 180, 200, 250, 300 etc,
- Be online 1,2,3 hour /day for tiny rewards.
Weekend motivations (like in GW1)
- Double weapon master weekend
- Double slayer weekend
- Double dungeon reward weekend
- Double activities achievement weekend
- Double WvW achievement weekend
- Double pvp reward weekend
- Double pvp rank weekend
- Double pvp achievement weekend
- Nicholas’s successor weekly (more valueable rewards)
Motivation to the legendary weapons.
- Daily, weekly rewards would be helpful for this. (Tier 6 materials, rare materials, precursors)