During my adventures on my first toon, I made sure I did Tequatl and Shatterer after seeing them for ages and wanting to do them pre-launch. I did them, loved them, and all that good stuff.
I then found the Claw of Jormag, and did that event. That event made the other 2 dragons boring as hell, despite them being great events to the game.
So, as a suggestion, please make more Dragon battles be like the Claw, rather than the other 2 that are just tank and spanks. Claw has the debuffs, the push backs, the stages, and so forth. This made him great. Shatterer literally just sits there. Oh, and also please make a dragon that can wipe an entire 40 person zerg. None can do that yet. Make it so a new dragon that you release has a breath or something that adds a debuff that does like 1000 a second and continues after going downed so that players can’t just sit there and tank the dragon and just sitting there at their feet and running back when feared by the breath. Something like that, so that all players must use skill to down the dragon so it actually feels like a huge accomplishment. Heck, make it an Elder Dragon. I’m going to break my skull on my desk if you continue this trend of having the Elder Dragons be a kitten instance boss. Or at least have an open world fight where the dragon then flees into the dungeon making it accessible.
While I’m at it, one quick favor that’d be awesome. When you slay an enemy, please add a buff that lets you rally instantly if you get downed after 5 seconds of slaying that enemy. It should not be safer to let an enemy low on life live if you’re about to go down.
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