More interesting and varied Treasure Chests

More interesting and varied Treasure Chests

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Posted by: Kosmo.5187

Kosmo.5187

It costs around a buck to unlock one of these. My personal experience so far has been that they don’t really contain anything of proportionate value. I purchased another bucket of gems to try out the Consortium Chests too; they obviously contain different stuff, but are at the same time also significantly more costly to open. 1800 gems is what, 20 dollars or so? Sure, it’s supposed be a bit of a gamble, but paying about 1/3 the cost of the entire game, with nothing to show for it, puts it in perspective. To provide additional contrast: if I had converted the gems into gold, I could have purchased the same items from the trading post about 10 times over. That seems a little odd to me.

I’m not advocating free handouts. I enjoy seeing people with amazing items that I don’t have, and I’d spend no less money if the chests were a little less steep in price or contained somewhat better “tough luck” loot – it’s a treasure chest. To me, 1 or 2 dollars doesn’t seem to be that sweet spot where opening a chest is always nice and sometimes really awesome.

I’m aware that some people are willing to pay the price, and indeed my purchases are part of that statistic too, but having tried it I think I’m done with chests for now, including Santa’s Special Chest or whatever it’ll be.

To make the intent behind my suggestion more clear: I’m talking about the feeling of opening a chest not matching its cost. I suppose I am suggesting a way to make it “nice” rather than “meh” when one opens one of the less interesting chests, which statistically will be all or most of the time. Very low drop rates for really awesome stuff is fine.

Some possibilities to spice up chests:

  • Add a few more items per chest
  • Add some crafting materials to the chests
  • Make it relatively common to find a “rare” piece of gear in a chest
  • Make the chests contain a random amount of coins
  • Add some recipes to the chests that can only be obtained from the chests (these don’t have to be better than other recipes, just quirks or alternatives)
  • Add a decent chance to receive an above-common dye as part of a chest
  • Add a few events to the game that can be started by giving certain NPCs a somewhat rare trophy item from the chests. The end of the event could result in a vendor that sells interesting items (to anyone around) for a limited time
  • ?

And how about:

  • Add an achievement for opening a certain amount of chests
Think of the possibilities.

More interesting and varied Treasure Chests

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Posted by: Louveepine.7630

Louveepine.7630

-1
I hate lotteries, with the risk of being disappointed dépençant my money.
I prefer not even know there is the armor in, I’m not too frustrerais have …
Our money is precious, I do not want to stuff a single bound the shop except for skins.

I prefer to be in the game, and buy goodies Irl!

# Asura because I’m worth it!

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Posted by: Zhivka.8567

Zhivka.8567

@Louveepine – 1. It’s already a lottery. 2. He’s not saying there has to be armor in every single chest, he’s saying he’d like to see some nicer items in the consortium chests.

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Posted by: Sernius Alathar.6538

Sernius Alathar.6538

All I can say here is Nexon = Wallet Abuse

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Posted by: Sernius Alathar.6538

Sernius Alathar.6538

I’ll be more constructive. It is in some respects hard to upgrade a chest to be fair to the player but at the same time not pay-2-win. They want you to be conned into the chests by claiming all this amazing loot, but also pad it so its completely unlikely you will get the item with the sheer amount of items in RNG. Value for money is not an aim any game aspires too, actually I lie, GW1 monetization had integrity no needless items in the store, no lottery, you had what you could buy, and it was all extras, reasonable prices, reasonable items, and account wide benefits why they moved away from ‘fair and balanced’ i’m not sure, but be kitten sure we will have the ‘wintersday chests’ too cause thats basically the unimaginative nature of the lockbox system.

I would personally love to see the removal of the BL chests, or any grab bag/gamble box from the game, and re-introduce chests and lockpicks/keys like we had in GW1.

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Posted by: Kosmo.5187

Kosmo.5187

Louveepine and Sernius; it doesn’t seem like a realistic prospect for them to remove chests from the game. My impression (and assumption) is that they provide a good deal of revenue, which for better or worse means they’re here to stay. It is in that light I wrote the original post, as a suggestion to improve the experience. If they instead improve the gem shop immensely and add a bunch of items, I’ll wave my flag in celebration too, but if my two choices are there being a lottery and 1) me hating it or 2) me improving it, I’ll choose door number two. Call me an optimist, but I’ve not given up on ArenaNet’s willingness to create an amazing game or desire to listen to their customers yet. Not all suggestions are heard, let alone implemented, for very obvious reasons, but I’m still going to try.

Think of the possibilities.