More skills per weapon to chose from

More skills per weapon to chose from

in Suggestions

Posted by: wakko.5248

wakko.5248

Just having 5/3/2 skills per weapon gets old very quick. I’d love to see more weapon skills to chose from to kind of make your own “custom” build for a specific weapon you use, I dont know why there is so few skills to begin with no customization, but they’re getting old very quickly.

One of the good things about GW1 was that you had the freedom of creating your own builds you felt comfortable with. Why is that not in gw2? Because some builds can get overpowered? You dont even have any heroes anymore to create a group of OP builds in an instant, if you dont make a skill overpowered then why should builds get overpowered?

Make more skills for each weapon to let us actually customize, even if that means we have different skills for different weapons.

This would also make it easier for people to customize into a specific role they want to play. If a guardian want to play more supportive he could chose only support skills on his staff. I know you want to get rid of the holy trinity, but I just dont think that is the same thing as character skill customization. Sure it might change how people play the classes, but is it a bad thing they get to play the way they want to play their class?

More skills per weapon to chose from

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Posted by: Colonel Kernel.7506

Colonel Kernel.7506

Try this thread for a discussion in progress on your idea.

More skills per weapon to chose from

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Posted by: roqoco.4053

roqoco.4053

The horizontality in GW2 is not on single weapons, but in your ability to choose between different weapons. So you that’s how you change your load out and build. No doubt Arenanet will add more weapons in the future probably with expansions. And while they are about it will Arenanet please give my guardian a decent ranged weapon that’s a fun as the warrior’s rifle and doesn’t fire its projectiles at 1 mph? Crossbow would be good I think…

More skills per weapon to chose from

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Posted by: Colonel Kernel.7506

Colonel Kernel.7506

We understand that, Roqoco.

What we are asking for, if you’ll read the thread I linked to above, is to be able to choose some different skills for our chosen weapon when out of combat.

Read the thread I linked to, it’s a good read even if you don’t agree with it, and it will clarify what I’m saying here.

More skills per weapon to chose from

in Suggestions

Posted by: roqoco.4053

roqoco.4053

We understand that, Roqoco.

What we are asking for, if you’ll read the thread I linked to above, is to be able to choose some different skills for our chosen weapon when out of combat.

Read the thread I linked to, it’s a good read even if you don’t agree with it, and it will clarify what I’m saying here.

Yes I did have a look at that. I think it’s obviously a nice idea for players (in fact I suggested something similar in beta) – but the main reason Arenanet haven’t done it (yet) is that they have to try and avoid the incredible balance issues that they had in Guild Wars 1. Of course whether they add more weapons or allow some limited changes to existing ones amounts to pretty much the same thing. Having more weapon types would also benefit the economy.

No doubt when things calm down a bit (there still seem like a huge array of issues that need addressing) they will consider this kind of idea more closely.

(edited by roqoco.4053)