Maintainer of https://code.google.com/p/gw2api/
Dailies provide variety of tasks, but they do not really affect economy, i think it would be nice to have:
Salvage 1-3-5 items
Travel 1 times
This would be easily achievable by normal gameplay without having to go out of your way but it could also serve as sink for items – rather than selling on TP or vendoring them, they would be salvaged.
Also, since one map travel would be required for coin, it will encourage to swap areas during gameplay session (if they do not manage to get defeated… cheapskates with perfect gameplay could just use wp in city)
Alternatively, this could be separate from “Play the world” dailies, instead being another set of “Economy” dailies which would also provide mystic coin:
Salvage 3-10-20 items
Craft 5-8-11-15 items
Mystic Forge 1-3-5 items
Sell 1-3-5 items to vendors
Basically, people would very likely to buy cheapest materials, craft some junk on alt (likely just refined wood to planks), salvage what they can and vendor what they can not and then just buy some extra stuff to toss to mystic forge and for salvage.
Ideally, this would make pretty big dent in oversupply of materials as well as items on TP.
And it looks fun to optimize “economy” routine.
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