More weapons choices and attacks

More weapons choices and attacks

in Suggestions

Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

Didn’t see anything like this on page 1 but I am sure this has been brought up so I won’t try to beat the dead horse anymore than I need to.

Each weapon should have more options for attacks that can be selected. i.e. MH Sword should have 3-5 attacks that are condition based, cc/defensive based, or direct damage based(max of 15 different attacks) giving the player full control of how they want to play sword or any weapon for that matter. This would allow the creation of unique play styles and individual tactics for how players want to play giving the feel of character customization without getting to in-depth. Choose wisely, if you pick all the high cd attacks you will find yourself auto-attacking most of the fight!

More weapon selections and combinations for all classes with limitations.
Ele’s- Can’t use rifle, pistol, and hammer.
Warriors - Can’t use focus, scepter, and staff.
Ranger - Can’t use scepter, focus, and hammer.
Necro - Can’t use rifle, pistol and hammer.
Guardian - Can’t use rifle, pistol, and shortbow.
Thief -Can’t use hammer, greatsword, staff, scepter, focus, war horn, and shield. (I’m not hating on the thieves, I main one, it just doesn’t make sense).
Engineer - Add shortbow, longbow, and torch (how else do you ignite your bombs?).
Mesmer - Can’t use shield, longbow, shortbow, warhorn, or hammer.

These weapon limitations are debatable and are obviously Anet’s call. Could categorize them as an exotic weapon skill which require you to be trained to use one via a quest line.

Thanks!

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]